Skills:
Differed Rendering, Shadow mapping, 

Tools:
Unreal Engine, Blender, Maya

What I learned:
 ∙​​​​​​​ Created car model, using Addon to do car rigging. 
 ∙​​​​​​​ Achieved knowledge on how to texturing objects.
 ∙​​​​​​​ How to do animation and lighting in Unreal 5.
​​​​​​​
Responsible for: 
Responsible for texturing, lighting, animation, rigging, and modeling. Utilized Blender and Maya for object and character modeling, and performed animation and lighting tasks using Unreal Engine 5.


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